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Michał Sobejko
Michał Sobejko
Senior Technical Artist
Lublin, Poland

Summary

Technical artist, 2D artist, C# and HLSL programmer with over 10 years of experience in game development in Unity Engine.

Skills

Concept ArtVisual EffectsGame DevelopmentHLSLShadersProgrammingC#2D artistGame DeveloperTech artist

Software proficiency

After Effects
After Effects
Blender
Blender
Cinema 4D
Cinema 4D
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity

Productions

    • Video Game
      Gloria Victis
    • Year
      2023
    • Role
      Tech artist, 2D artist, C# and HLSL shader programmer
    • Company
      Black Eye Games
    • Video Game
      Siege Survival: Gloria Victis
    • Year
      2021
    • Role
      Tech artist, 2D artist, C# and HLSL shader programmer
    • Company
      Black Eye Games

Experience

  • Technical artist at Black Eye Games
    Lublin, Poland
    February 2012 - August 2023

    Tech artist, 2D artist, C# and HLSL shader programmer